STEM Challenge! This fall the first National STEM Video Game Challenge invited professional, collegiate, and youth developers to submit prototypes of games to inspire STEM learning for kids pre-k to 4th grade. The winners will be announced soon. You can get your students or yourself involved next year! Read about the contest [...]
To build appreciation for the science of immunology, we need to find the fun in it. Many thousands of people spend their lives in windowless laboratories, standing day in and day out, barely speaking to their silent lab mates, often working in a 4°C room, or holding their arms up for hours while they conduct [...]
A friend of mine just referred me to a great blog on education, training and learning technology… by Richard N. Landers, Ph.D. Dr. Landers is an Assistant Professor of Psychology at Old Dominion University in Norfolk, VA, USA. The blog is called Thoughts of a Neo-Academic. Richard wrote a series of blogs in September [...]
A friend said to me, “I am trying to make a video game to create interest in engineering. Someone told me Spore taught a lot about evolution. What do you think?” I did play Spore and I was very disappointed. I was angry, actually, because the things that are so cool about evolution were not [...]
The post Making science video games: Spore and the misrepresentation of science. appears on FAS’s Learning Technologies Blog.
Gamestar Mechanic is now available. Gamestar Mechanic is a game that you play that teaches you how to design video games. Designed for 4th – 9th grade students, and intended to teach systems thinking, iterative design and collaborative skills, Gamestar Mechanic is lots of fun. You can check it out on their website, or [...]
Paul Ballas, OD, of our own Science Advisory Group, wrote an excellent opinion piece for Wired. Paul thinks that video games that require us to be more active might help us actually become more active. People exercise more when they can do something fun for exercise, he writes. Paul suggests that if we rated video [...]
We need you! FAS Educational Technology Program is collaborating with Muzzy Lane Software to create a series of video games that help middle school students and teachers prepare for middle school science proficiency exams. The collaboration is intended to draw in teachers, students, game designers and anyone interested to contributing to the design of the [...]