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New Project to Create Virtual Nuclear Issues Education Center

FAS and the Stevens Institute of Technology have partnered on a new project to create a virtual nuclear issues education center to increase awareness and education of nuclear issues facing the world today. Funding for the workshop to create this center was generously provided by the Carnegie Corporation of New York. An invitational workshop, to […]

After Action Report – Second PfPC Working Group Workshop on Emerging Security Challenges

Earlier today, the Partnership for Peace Consortium of Defense Academies and Security Studies Institutes released its After Action Report to experts who participated in the Emerging Security Challenges Working Group Workshop #2. The PfPC has given permission to the Federation of American Scientists to publicly release these findings. OUTCOMES Lessons Identified / Policy Recommendations Societies […]

Growing the Video Game Industry in the US

Congressional Caucus for Competitiveness in Entertainment Technology, or E-Tech was formed in February by U.S. Representatives Debbie Wasserman Schultz and Kevin Brady.  You can read about the Caucus and see which members of the House have joined it on the Video Game Voters Network.  You can watch Congresswoman Wasserman Schultz speak on Technology and Education [...]

The post Growing the Video Game Industry in the US appears on FAS’s Learning Technologies Blog.

Interpersonal skills learned in a video game?

I believe that video games have the power to teach us many things. Math (See Lure of the Labyrinth, and DimensionM) Biology (MedMyst, CSI: The Experience, Cellcraft and Immune Attack) Ancient History (Discover Babylon) And the many games that teach social awareness and facts about current events at Games for Change. But can a game [...]

The post Interpersonal skills learned in a video game? appears on FAS’s Learning Technologies Blog.